Sunday 29 September 2013

As It Stands Now: REQUIRED ASSETS / REMAINING TASKS

ART ASSETS (Tyson and Adrian):


  • general

    • lights
    • vents
    • wall decorations
    • floor/ceiling decorations
    • broken ladders (various)
    • hanging wires
    • ladder
    • signs

  • biodome

    • trees
    • grass
    • flowers
    • birds?

  • kitchen

    • shelves
    • benches
    • electric stove?

  • dining room

    • chairs
    • tables

  • monitor room

    • computer chair
    • computer screen
    • control consoles

  • biolab stuff

    • tables
    • flasks
    • lab equipment
    • machine things

  • medical

    • some same things as the biolab
    • examination bed

  • hanger

    • Moon rover
    • crane?

  • engineering

    • work bench
    • tools
    • machinery

  • puzzle stuff

    • power conduit (to turn on rooms)
    • charge station (to recharge light)
    • force field
    • elevators
    • directional fan
    • oil (slippery floor)

    SOUND ASSETS (Myself):


    • general
      • music
        • moonbase, moon surface (universe hum), next clone (med lab), underground / tunnels, offices / terminals, tutorial
        • ambient, creepy, background soundscape sort-of Tron-like (reduced beat)
      • running/walking
        • air thrust ?
        • metallic footsteps ?
        • dirt crunching underfoot ?
      • doors
        • open/close
        • airlock sounds
        • locked/error
      • buttons/levers
        • use: click/shuck
        • timer: tick/creak or a generic beep?
      • lights
        • on/off ?
      • vents
        • opening/closing ?
        • crawling through?
      • ladder
        • climbing up/down ?
    • biodome
      • plants
        • moving/”swishing”
      • birds ?
    • kitchen
      • shelves/cupboards
        • rummaging through ?
      • electric stove
        • turning on/off ?
    • dining room
      • chairs
        • sliding on the lino ?
    • monitor room
      • control consoles
        • typing ?
    • biolab stuff
      • lab equipment
        • bubbling etc ?
      • machine things
        • whirring, grinding, clanging ?
    • medical
      • medical equipment
        • heart-rate beep ?
    • hanger
      • Moon rover
        • engine ? maybe electric - silent
        • tyres crunching ? or are we going with the idea that we can’t hear outside?
      • crane ?
      • shuttle ?
      • processing ? (He3 transfer from rover to storage / packaging)
    • outside the moonbase
      • rocks
      • cave-in / collapse
    • engineering
      • work bench
        • fixing noises?
      • tools
        • tools being used? wrenches? crowbar? Drills? hammer?
      • machinery
        • ambient pistons?, gas pipes ? etc


    PUZZLE DESIGNS (Corey + group):

    A variety of puzzles to begin matching with the storyline. We will all play a part in this section, as well as the actual building of the game, play-testing and debugging.

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