Monday, 28 October 2013

Cutting, Trimming and Refining

I am focusing on completion (running without faults) rather than a vast array of single use sound effects. I have the base level audio complete, biodome, moonsurface. Just a little more to complete tunnels, and underground levels. I have begun experimenting and making sure stencyl is running properly and I have the audio zones set up correctly (no random silences when re-entering a room or two tracks running simultaneously). I will however have to re-implement this on the master file when the game is ready or when I get chance once the scenes are set up correctly.

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